The application of scientific knowledge for practical purposes, esp. in industry
advances in computer technology
Machinery and equipment developed from such scientific knowledge
The branch of knowledge dealing with engineering or applied sciences
the practical application of science to commerce or industry
engineering: the discipline dealing with the art or science of applying scientific knowledge to practical problems; "he had trouble deciding which branch of engineering to study"
(technological) based in scientific and industrial progress; "a technological civilization"
Technology is the usage and knowledge of tools, techniques, crafts, systems or methods of organization. The word ' comes from the Greek technología (') — téchnē ('), an 'art', 'skill' or 'craft' and ' ('), the study of something, or the branch of knowledge of a discipline. ...
Technology is the first album of the Melodic death metal band Crimson Death. It was recorded in 2001, but due to financial problems of the record label it was released in 2004 by Mythic Metal Productions.
"Technologic" is a song by French duo Daft Punk from the album Human After All. It was released as the second single on June 14, 2005. The music video for "Technologic" was directed by Daft Punk.
the study of or a collection of techniques; a particular technological concept; the body of tools and other implements produced by a given society
(Technologies) Every new technology and practice for decades was touted as the solution to the software crisis: structured programming, object-oriented programming, process, CMM, UML, Ada, methodologies, and so on.
(Technologies) Near Field Comm. (39)
(Technologies) consist of widespread patterns of material and conceptual practices that embody and deploy particular strategic values and meanings (Hershock 1999). Technologies are complex systems promoting and institutionalising relational patterns aimed at realizing particular ends. ...
(technologies) equipment used to help create, present, explain, document, view, interpret, analyse, or learn about dance works, including dance props (e.g., a taiaha, scarf, chair), electronic media (e.g., video, computers), and production technologies (e.g., lighting, costume, sound)
(technologies) make it possible for scientists to conduct their research more effectively or to
More technologies are pre-competitive than people like to admit. New technologies such as microarrays, next generation sequencing and RNAinterference coexist with improvements in century old mass spectrometry and Nuclear Magnetic Resonance. ...
the methods of application of an art or science as opposed to mere knowledge of the science or art itself.
In education, a branch of knowledge based on the development and implementation of computers, software, and other technical tools, and the assessment and evaluation of students' educational outcomes resulting from their use of technology tools.
The way human beings use machines and other tools to make or do something.
Any specific information and know-how (whether in tangible form, such as models, prototypes, drawings, sketches, diagrams, blueprints, manuals, software, or in intangible form, such as training or technical services) that is required for the development, production, or use of a good, but not the ...
shall have the same meaning as defined in Executive Law, § 205(5), being a good, service, or good and service that results in a digital, electronic or similar technical method of achieving a practical purpose or in improvements in productivity, including but not limited to, information ...
Facility management technology, workplace management systems
Mechanisms for distributing messages, including postal systems, radio and television broadcasting companies, telephone, satellite and computer networks.
The machines and the materials made and used by people.
is the set of tools both hardware (physical) and software (algorithms, philosphical systems, or procedures) that help us act and think better. Technology includes all the objects from a basic pencil and paper to the latest electronic gadget. ...
n. scientificstudy and use of mechanical arts and applied sciences, eg engineering
The process of inventing or developing better tools to do a job